JOIN US AT THE TECH BIZ ART CONFERENCE

Hear from internationally respected VR experts on developments, trends, and emerging technologies, and meet the frontrunners who are building and investing in the future of VR.

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MEET OUR SPEAKERS!

Is VR a revolution? Is it social? The future of eSports? Can it tell stories? Is it dangerous? Can we already make money with it? Creatives all over the world began to imagine immersive spheres. We can explore them by simply using our smartphones. What we see is just early iterations of a medium that will alter the way we experience reality. Now we have to rethink technology, business and the creative processes. Our speakers and experts share their knowledge about a medium that can be beneficial for so many. But we have to ask the right questions and hope for many answers.

Monika Bielskyte
Host Stage 1

Oliver Eberlei
Holocafé

Ernst Feiler
UFA GmbH

Markus Gabriel
Uni Bonn

James Jensen
THE VOID

Friedrich Kirschner
HFS Ernst Busch

Steffen Kottkamp
Europa-Park

Luke Robert Mason
Host Stage 2

Alysha Naples
former Magic Leap

Arne Peters
ESL – Turtle Entertainment

Matthias Pieper
Camera Drone Services

Jim Rüggeberg
Illusion Walk

Kathleen Schröter
Fraunhofer HHI

Debby Shephard
AltSpaceVR

Sven Slazenger
Interlake

Daniel Sproll
realities.io

Susanne Stürmer
Filmuniversität Babelsberg

cyril

Cyril Tuschi
Vonderland

Sara Lisa Vogl
VR Base Berlin

Eva Wolfangel
Tech Journalist

Stage 1
Program at Schinkelhalle
Stage 2
Program at T-WERK
9:00

Doors & Breakfast

9:45

Stephan Schindler
(Virtual Reality e.V. BB)

9:50

Helge Jürgens
(Medienboard Berlin-Brandenburg)

9:55

Michael Liebe
(Booster Space)

10:00

TALK 
Alysha Naples (former Magic Leap)

What are the right questions to ask about VR?
We’re standing at the crossroads and have to ask ourselves to where we’re heading. How can we use the full potential of VR? Can we make something meaningful, that’s actually connecting people? Can “making the world a better place” more than a stereotype again? An inspirational keynote about meaning – and fun.

10:45

TALK 
Gabo Arora (UNVR)

Do we become better people with 360 video?
With movies like Waves of Grace, UNVR filmmaker Gabo Arora showed the impact of 360 degree. His conclusion: If you want to move something, use VR. Because it’s empathetic – and has the power to turn us into better people.

11:15

TALK 
Ela Darling (CAM4 VR)

VR live streaming – a gamechanger for porn?
People get their sex movies for free. One of the reasons why sex workers earn less and less for making adult movies. VR Streaming can be a gamechanger. Ela Darling believes in the immense potential of VR porn.

11:45

TALK 
Markus Gabriel (Uni Bonn)

Is real reality nothing more than another VR?
Representing New Realism, philosopher Markus Gabriel explains virtual reality. Is it a truly new reality? A mediated universe, equal to what we now call “Real Life”? Or even something completely different?

12:30

Lunch

14:00

TALK/FILM 
Cyril Tuschi (Vonderland)

Why is China crazy for VR ?
Berlin filmmaker and VR enthusiast Cyril Tuschi shows how VR in China is bigger than we’ve expected. In fact the biggest market in the world is a great promise. And a great mystery. This session features a short documentary about VR in China.   

14:20

TALK 
James Jensen (THE VOID)

The Void wants to conquer the world – what’s their content strategy?
Have a look at the future of theme parks and video games, because it’s coming to Europe as well. THE VOID is developing the world’s hottest location based VR where users can co-operate in the Virtual Reality.

15:00

PANEL 
Cyril Tuschi (Vonderland)
James Jensen (THE VOID)
Oliver Eberlei (Holocafé)
Steffen Kottkamp (Europa-Park)

Is location based VR the future of theme parks?
Location based VR is already a big thing. Theme parks use VR solutions to power up their rollercoasters. VR arcades and ambitious multiplayer solututions promise to change the spatial and haptic experience. What can location based games deliver? And where are the limits?

15:45

PANEL 
Robert Overweg (Triple)

What if the the main goal of our industry would be about bettering peoples lives?
We can achieve this by creating better experiences in entertainment by focussing more on giving room for our creativity. But we can also make people better by actually improving their physical and mental wellbeing. Giving a industry wide overview of what is currently happening and what is on the horizon.

16:15

Coffee Break

16:30

POLITICAL SESSION 
Minister Albrecht Gerber (MWE)
Susanne Stürmer (Filmuniversität Babelsberg)

How will Berlin-Brandenburg become a home for AR and VR?
Potsdam has a rich history in film, history, and television. Today it’s also a cluster of creative start-ups and technical innovation. This session is about how academia, industry and politics join forces to foster VR and AR in Brandenburg.

16:45

TALK 
Debby Shepard (AltspaceVR)

How do we become human in Social VR?
Will we get lost or will we get closer? The way people experience VR seemes disconnected from the outside and therefore isolated. But social VR gives the promise to connect people. This talk will show how AltspaceVR is bringing people together all over the world to talk, laugh, play, share and connect.

17:15

TALK 
Vincent Deforges (25hprod)
David Lafin (DvMobile)

What to do with a 360 camera in space?
VR goes to space. 16 sunrises, a transmedia documentary about a French astronaut, sends a 360 degree camera to the ISS. The French-German coproduction is ambitious, technical and political restrictions are enormous.

18:00

Closing Notes & Thank You

18:00

Closing Notes & Thank You

18:00

Closing Notes & Thank You

18:00

Closing Notes & Thank You

9:00

Doors & Breakfast

9:00

Doors & Breakfast

9:00

Doors & Breakfast

9:00

Doors & Breakfast

10:00

TALK 
Jürgen Schwertl (Microsoft)

What is Mixed Reality?
Microsoft’s evangelist presents the potential of HoloLens. Especially maintenance use-cases show how working environments will adopt and integrate AR and MR quickly. In the final 20 minutes he will be joined by Ernst Feiler (head of technology UFA) and Sven Slazenger (CEO Interlake) to talk about how partner companies use the HoloLens.

11:00

TALK 
Matthias Pieper (Camera Drone Services)

How do drone shots add value to your 360° production?
A professional drone system with an experienced pilot offers whole new on set possibilities concerning storytelling and creativity. And it’s cost efficient, says Matthias Pieper and gives creative examples and talks about safety issues. 

11:30

TALK 
Thomas Bedenk (Exozet)

What turns The Settlers of Catan into a great social VR board game experience?
Exozet creates a concept study to bring The Settlers of Catan, Germany’s most famous board game, to VR. The Oculus Touch controllers enable social presence. Thomas highlights potentials and hands on learnings of adopting a board game to VR.

12:00

PANEL
Kristian Costa-Zahn (Ufa Lab)
Friedrich Kirschner (HFS Ernst Busch)
Philipp Wenning (INVR)

Do I have to forget everything I know about storytelling?
Storytelling changes with VR. Old knowledge about movie editing may be useless. Even older knowledge about classic theatrical dramaturgy will have a virtual renaissance.

Moderation: Kathleen Schröter (Fraunhofer)

12:45

Lunch

14:00

TALK 
Susanne Dickel (IntoVR)

Should journalists stick to simple VR solutions?
An early adopter with 360 degree videos, journalist Susanne Dickel knows when to use them for news coverage. She explains how it’s suitable for everyday work and what can be done – and what cannot.

14:30

TALK 
Pieter van Leugenhagen (YONDR)

How will VR change our trips and holidays?
VR is changing the tourist industry. We can already check virtually if we’re allergic to the fern in the hotel lobby or the color of the tiles in the bathrooms. In the future, we will travel with VR. Belgium agency The Yondr is creating a platform that let’s you upload and explore exotic places and foreign countries.

15:00

TALK 
Dominic Eskofier (euVR)

What’s the VR market like and how do we solve the medium’s technical challenges?
Latency is just one of the metrics that needs to be perfect for an immersive and comfortable experience. A talk about estimated market sizes and how to maximize framerate and visual quality of your VR app by using popular game engines, NVIDIA’s SDKs and modern GPUs. 

15:30

PANEL 
Debby Shepard (AltspaceVR)
Eva Wolfangel (Science Journalist)
Arne Peters (ESL – Turtle Entertainment)

Harassment – a problem for social VR?
The internet can be a cruel place. Harassment is distinctly and visibly. Will sexism or racism gain ground in social VR platforms, too? Is harassment even more painful in immersive environments? Are there technical solutions for the douchebag problem?

Moderation Tim Rittmann (Booster Space)

16:15

Coffee Break

16:30

TALK 
Jim Rüggeberg (Illusion Walk)

What happens when we can’t catch up with the hype?
A new technology like VR emerges. Start-ups everywhere, our imagination runs wild, we feed on gossip and promises. And that’s dangerous for business, says Jim Rüggeberg. Especially when reality can’t keep up with what’s promised.   


17:00

PANEL 
Daniel Sproll (realities.io)
Sara Lisa Vogl (VR Base Berlin)
Vladimir Storm (vrsh.in)
Fabien Siouffi (Fabulla magazine)
Sos Sosowski (SOS)

How crazy can VR get?
We’re talking about VR projects that stand out with being experimental in a time when nearly everything is kind of an experiment. How far can we go with VR? How far can we go with art? How crazy can we get?

18:00

FLYING LESSON 
Vlad Micu (Tiny Whoop)

May I fly a first person view aircraft, too?
Yes, you may. Vlad Micu is here to help you out with your first Tiny Whoop experience. Learn in a few minutes how to fly a mini drone equipped with a camera to give you a first person view.

award-programm

19:00–22:30
Award Show & Party